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BrainGenix-NES (Neural Emulation System) is a cutting-edge simulation platform for whole brain emulation research and development that supports digitally replicating both form and function of brain tissue. Developed by the Carboncopies Foundation's BrainGenix initiative, it complements the Virtual Brain Platform (VBP), a space for in-silico neuroscience experimentation. https://braingenix.org/Divisions/NES/Overview/
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Main API Gateway for BrainGenix. Used to manage all traffic flowing to other BG systems, such as NES, ERS, and STS.
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BrainGenix-EVM offers specialized evaluation metrics for assessing accuracy in reconstructing neuronal systems, crucial for Whole Brain Emulation. Our platform provides structural validation metrics like Edit Distance and Functional validation metrics such as Activity Correlation, ensuring fidelity in neural network topology and behavior replication. https://braingenix.org/Divisions/EVM/Overview/
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BrainGenix Environment Rendering System (ERS) aims to be a high performance rendering system aimed towards scientific applications such as virtual body simulation. [Note: This project is currently in development].
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BrainGenix-STS is the Scan Translation System division of the BrainGenix Department. The main goal of STS is the functional translation of architectural data from scans of brain tissue and the to-be-developed generic working model of the human brain.
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